Adventure Island becomes Superīetween Adventure Island 2 and 3, there were a couple of 16-bit games known as Super Adventure Island for Super NES and New Adventure Island for TurboGrafx. They're not as special as their full-colour 8-bit counterparts but Aliens in Paradise did feature a password system which was quite handy in case the batteries ever ran out. The first one is a portable version of Adventure Island 2 while the second one (Adventure Island II: Aliens in Paradise) is a pocket-sized Adventure Island 3. I also played the Game Boy games quite a lot. I hope I can get my hands on a copy one of these days! This cave may be spooky but it sure has a delicious selection of fruit Tropical action on the go From what I know, it's a lot more open-ended as opposed to just working your way through linear stages and that sounds awesome. I have a NES/Famicom converter and I'm still trying to get my hands on a copy but it's just too darn expensive. Unfortunately, Adventure Island 4 never came out here. Master Higgins could now ride a triceratops and throw a boomerang, too. Adventure Island 3 didn't add much to the equation although the imaginative stages and ability to crouch definitely makes it a worthwhile game. One of them can fly which is just awesome while another one is extremely handy in the new underwater stages. It also boasted a selection of dinosaur pals that Master Higgins could ride. Adventure Island 2 allowed you to carry items between stages which added a layer of strategy to the experience as you could now plan ahead for tricky situations. This may be the case, but its sequels carried along the same basic gameplay formula while Wonder Boy carved his own path. Of course, I found out later that Adventure Island is simply a NES adaptation of the original Wonder Boy. v1d30chumz 78-26-147-81 Every great game deserves some sequels It's such a great game that holds up beautifully. I loved this change of pace as it forces you to react with precision in order to grab food and avoid tricky enemies while running at full speed. Similar games feature time limits to rush you along but Adventure Island has a hunger meter that requires you to constantly snack on fruit. The bright colours, cute enemies, catchy music, and satisfying power-ups made it a joy to play. Playing it for the first time blew my mind. So, when I first booted up Adventure Island to see a little chubby dude in a grass skirt (known as Master Higgins) run across the screen with the title trailing behind, my face lit up. I loved all things tropical from sipping on a Tahiti Treat to wearing Hawaiian shirts. Playing the original Adventure Island is one of my fondest memories of gaming in my childhood. □ Nothing can stand in your way when you have dinosaurs on your side Master Higgins' NES debut │ One of Video Chums' core principles is "it's better to be late and thorough than it is to be early and misinformed". Pull up your grass skirt, grab a stone axe, and let's eat as much fruit as our stomachs can handle! When it comes to fast-paced retro platformers, very few games stand out in my memory as being as enjoyable as Adventure Island. Maciejewski for Retrospectives on January 15, 2017
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